Will check if avatar is away or busy when Touched.
default { touch_start(integer buf) { buf = llGetAgentInfo(llDetectedKey(0)); string out; if(buf & AGENT_AWAY) out += "The agent is Away.\n"; else out += "The agent is not Away.\n"; if(buf & AGENT_BUSY) out += " The agent is Busy.\n"; else out += " The agent is not Busy.\n"; llWhisper(0, out); } }