// The beginnings of a region-info script. string region; string sim; float dilation; float fps; float min_dilation; float min_fps; default { state_entry() { llSetTimerEvent(0.2); min_dilation = 1.0; min_fps = 45.0; } touch_start(integer num) { min_dilation = 1.0; min_fps = 45.0; } timer() { string here = llGetRegionName(); if(region != here) { sim = llGetSimulatorHostname(); region = here; } dilation = llGetRegionTimeDilation(); fps = llGetRegionFPS(); if (min_dilation > dilation) min_dilation = dilation; if (min_fps > fps) min_fps = fps; llSetText( " REGION NAME : " + region + "\n SIM HOSTNAME : " + sim + "\n TIME DILATION : " + (string)dilation + "["+(string)min_dilation+"]" + "\n REGION FPS : " + (string)fps + "["+(string)min_fps+"]", <0,1,0>, 1.0); } }