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Tuesday, 26 September 2017 06:17

Random Texture Switch

// Random Texture Switcher
// by Dackedidi Miles
float Timer = 1.2; // speed in seconds
//
//
default
{
   state_entry()
    {
            llSetTimerEvent(Timer);
    }
    
     timer()
    {
        integer number = llGetInventoryNumber(INVENTORY_TEXTURE);
        float rand = llFrand(number);
        integer choice = (integer)rand;
        string name = llGetInventoryName(INVENTORY_TEXTURE, choice);
        if (name != "")
            llSetTexture(name, ALL_SIDES);
    }
}

 

Flash Scratch to SL - Your Scripting Tool

Script ImageNeed to write a LSL script and don't know how to script?  I know I hate trying to get my head around LSLS when I an in a time crunch. So why not give Flash Scratch a try! Its a great tool for learning and scoding your own scripts for Second Life without having to pay someone to do it and without a crash course in LSL

A Huge thanks to John Bennet of ATLAS Institute at University of Colorado and Eric Rosenbaum at MIT for writing Scratch for SL to begin with.

Read more: Flash Scratch to SL - Your Scripting Tool