default
{
    state_entry()
    {
        key id = llGetOwner();                  //Get the key for the owner of this object.
        llSensorRepeat("",id,AGENT,20,2*PI,.4); //Track the location of the owner and updates every 0.4 seconds.
    }

    sensor(integer total_number)
    {
        vector pos = llDetectedPos(0);          //Get the location of object 0, (owner).
        llSetText((string)pos, <1,0.5,0>, 2.0);
    }
}