// Make object this script is on hover above the ground and point its // forward axis at its owner. default { on_rez(integer n) //integer n er pas later achtergezet! { // turn on physics for the object llSetStatus(STATUS_PHYSICS, TRUE); // make the object hover 1m above the ground or the water llSetHoverHeight(1.0, TRUE, 1.0); // look for owner llSensorRepeat( "", // name - anyone llGetOwner(), // key - the owner AGENT, // type - agents (avatars) 10.0, // range - search within 10m PI, // arc - search 360 degrees around 5.0 // rate - search every 5 seconds ); // This makes the object stay put llMoveToTarget(llGetPos(), 1.0); } sensor(integer n) { // point object's forward axis at the detected avatar llLookAt(llDetectedPos(0), 1.0, 1.0); } }